Ottobock creates virtual reality training for upper limb amputees

Ottobock, in collaboration with Vienna University of Technology, has developed a virtual reality environment to help upper limb amputees practice control skills without impairing the learning of prosthesis control.

The amputee’s arm and head movement is tracked by the iotracker optical motion capture system, which was developed by Vienna University of Technology, to allow for 3D input and correct visualization of the virtual environment in a head mounted display. Electromyography is also used to create a realistic simulation and generate input for grasping control of the virtual prosthesis. The tracking data of iotracker and electromyography is then mapped to the virtual objects, using Unity3D game engine for networking, real time rendering and object’s physical behavior, through ARTiFICE, an Augmented Reality Framework for Distributed Collaboration.

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